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Hello. I just heard the .NET Rocks show where Eric Sink talks a bit about Veracity (and that was how I even found out about it). In the show he mentions that one of the intended features for Veracity is better handling binary files in comparison with what GIT does (for instance, not having a full copy of the repo in each client machine). He mentions specifically this need in game dev companies and that's exactly where I come from. So how is this working right now? What are the actual features, current or planned, that will help Veracity in this topic? Thanks. |